

Think of this more as a Mario Kart retro track than as a 1:1 remake. Tools used for this map: Blender 2.8, Crowbar, VTFEdit, Hammer, GNU Image Manipulation Program 2.10.12Ĭredit for tools: Blender Foundation, ZeqMacaw, Nemesis, Valve, Volunteer TeamĪll models and textures ported to the Source Engine by FallenLogic (me!) PALMarioFan for creating a readable map of Luigi's Mansion Zoo Tycoon 2 Models (caribou and cheetah) ripped by valforwing Mario Kart Double Dash models (Ball Room Curtains) ripped by thegameexplorer Mario Power Tennis model (Bongo Drum) ripped by lemurboy12 Super Mario 64 model (Mad Piano) ripped by Filler

Luigi's Mansion models ripped by peebocheeks, SpaceCats, senjen, Brewster T. Original map/environment design by Katsuhiko Kanno, Hirotake Ohtsubo, Koji Kitagawa, Yoshihisa Morimoto Luigi's Mansion character models (original designs) created by: Nintendo Staff So, yes, I was working alone on the map geometry, but the following items I owe to the efforts of the following users: This was quite the ambitious project, and I couldn't have done it without many others' contributions. and maybe help fund my projects via Ko-Fi: Exactly what it says on the tin: A map of Luigi's Mansion with floors 1, 2, 3, the roof, and the mansion exterior.
